Jenny Loikkanen
Level Designer
Hi! I’m Jenny. I’m a level designer from Finland. I’m currently a third-year student of Game Design and Production at Breda University of Applied Sciences in the Netherlands and a student mentor for lower-year students, helping them with their projects and school work.
I have been making games since 2019 and I have a passion for level design and storytelling. Before my game development studies, I worked as a fiction writer, editor, and publisher for several years and established my own publishing company, so I have a strong narrative and entrepreneurial background.
Skills
Level Design
- Research
- Sketching
- Creating blockouts
- Making modular kits
- Creating level design ingredients with visual scripting
- Playtesting and iteration
- Balancing
- 3D Modeling
- Working with existing IP
Game Design
- Agile Development (Scrum)
- Concepting
- Prototyping
- Gameplay research
- Competitor analysis
- Design documentation
- Project and team management
Narrative Design
- Worldbuilding
- Planning narrative beats
- Dialogue script writing
- Storyboarding
- Mission design
- Planning and implementing cinematics
- Working with existing IP
Software
Unreal Engine | Unity | Trenchbroom | Blender | Adobe Photoshop
Jira | Confluence | Perforce (P4V) | Toggl | Miro | Microsoft Teams | Microsoft Office