Jenny Loikkanen

Level Designer

Hi! I’m Jenny. I’m a level designer from Finland. I’m currently a third-year student of Game Design and Production at Breda University of Applied Sciences in the Netherlands and a student mentor for lower-year students, helping them with their projects and school work.

I have been making games since 2019 and I have a passion for level design and storytelling. Before my game development studies, I worked as a fiction writer, editor, and publisher for several years and established my own publishing company, so I have a strong narrative and entrepreneurial background.

profile-picture

Skills

Level Design

  • Research
  • Sketching
  • Creating blockouts
  • Making modular kits
  • Creating level design ingredients with visual scripting
  • Playtesting and iteration
  • Balancing
  • 3D Modeling
  • Working with existing IP

Game Design

  • Agile Development (Scrum)
  • Concepting
  • Prototyping
  • Gameplay research
  • Competitor analysis
  • Design documentation
  • Project and team management

Narrative Design

  • Worldbuilding
  • Planning narrative beats
  • Dialogue script writing
  • Storyboarding
  • Mission design
  • Planning and implementing cinematics
  • Working with existing IP

Software

Unreal Engine   |   Unity   |   Trenchbroom   |   Blender   |   Adobe Photoshop

Jira   |   Confluence   |   Perforce (P4V)   |   Toggl   |   Miro   |   Microsoft Teams   |   Microsoft Office

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