Jenny Loikkanen
Narrative Designer
I have been a creative writer since 2016 and in 2020, I founded my own book publishing company. Since transitioning to video games, I have been involved in several narrative game projects and I have experience with worldbuilding, writing branching dialogues, designing missions, making cinematics, applying non-verbal storytelling methods, and implementing narratives in game engines with visual scripting or coding.
Team Projects
Echoes of Silence
Design Lead, Narrative & Level Designer
3rd-person narrative mystery game where the player uses a camera to see ghosts and solve puzzles.
Main Responsibilities:
- Designed the main mission along with narrative beats for the level.
- Took ownership over worldbuilding, dialogue writing, and cinematics, and implemented these in the game engine.
- Ensured quality by playtesting and iterating on the narrative.
Design Lead, Narrative & Level Designer
16 People
Unreal Engine 5
4 Months
2023
Love Rewind: A Magical Time-Travel Romance
Narrative & UI Designer
Visual novel romance with two love interests and branching narrative.
Main Responsibilities:
- Wrote a story outline with branching narrative based on a concept idea.
- Proofread the story after it was written by the writer.
- Designed the UI and implemented it in engine with python.
Narrative & UI Designer
4 People
Ren’Py
Python
1 Month 2020
Personal Projects
Enshrouded Isle
Level & Narrative Designer
A small open-world level made in Divinity Engine 2 as a mod for the RPG Divinity: Original Sin 2.
Main Responsibilities:
- Researched the reference game to create a narrative and a level that fits the existing IP.
- Designed the narrative and implemented NPC dialogue and items.
- 3D sculpted the landscape and set-dressed the level with environmental storytelling to match the narrative.
Level & Narrative Designer
Personal Project
Divinity Engine 2
2 Weeks
2023 – 2024
Vampire: Who Killed Me?
Narrative Designer
A visual novel mystery game made entirely by me for a game jam.
Main Responsibilities:
- Wrote a story with branching narrative (dialogue, choices, conditions, descriptions)
- Scripted the game in Monogatari with Java Script.
- Added graphics including UI, character sprites with different expressions, and location backgrounds.
Narrative Designer
Personal Project
Java
Script
1 Week
2020
Fiction Writing
Creative Writer & Book Publisher
Since 2016, I have been writing and publishing books in multiple genres to a great success. In 2020, I founded my own book publishing company.
I have experience with...
- Creative writing in multiple genres (sci-fi, fantasy, historical, romance…)
- Worldbuilding
- Story plot outlining
- Developing character arcs
- Narrative documentation
- Editing and proofreading
- Researching and dissecting storylines
- Publishing and marketing books
- Working with existing IP
Game Cinematics
CINEMATICS & NARRATIVE ANALYSIS
I developed a cinematic tool for Unreal Engine 5 and created a fan-made cinematic of Horizon: Zero Dawn based on a narrative analysis of the game.
Cinematic Designer
Personal Project
Unreal Engine 5
2 Weeks
2021